Aether Circuits
Aether Circuits is an aetherpunk themed world compatible with D&D 5e.
The God of luck!
Domain of Winter: As the Goddess of Winter, Marzanna wields control over snow, ice, and frost. She brings the winter season, covering the land in snow, ushering in the cold winds, and commanding the weather patterns of the colder months. Her arrival is both revered and feared, as she brings a time of rest and reflection, but also hardship and cold.
Lando would definitely be a bard in a fantasy series.
A new series of concepts work to flesh out the look and feel of Aetherpunk. Here is Darth Vader in Aetherpunk style.
Who doesn't love a warrior dancer?
"Diversity is a conscious recognition of the wide variety of individuals who exist in the world across a number of spectrums (including, but not limited to, race, ethnicity, gender, gender identity, sexual orientation, socio-economic status, age, physical abilities, ability/disability, neurodiversity, religious/spiritual beliefs, and political beliefs) and the attempt to communicate those differences through representation. In short, making your game mirror all the different kinds of people that exist in the world."
https://magic.wizards.com/en/articles/archive/making-magic/why-diversity-matters-game-design-2019-08-19
Why Diversity Matters in Game Design Mark explains why diversity in game design, as in life, makes everything more enjoyable, relatable, and memorable.
Got to do some research into Onna‐ Bugeisha! Japan has a nice history of female warriors. The Aether Circuits variation has a hint of punk rock with a fun and fashionable mowhawk.
Aether Circuits is designed to be an open and diverse game experience. Everyone is welcomed.
More concept work! This time an Anubian. These canine folk were created by the God Anubus. With thier powerful scent they may excellent hunters, trackers...or assassins.
Inspired by Star Wars Twi'leks, The Twi'light are a matriarchal species that worship and were created by the Goddess Freya. They are Psionic Empaths able to detect the emotions of those around them. Because they are so intuned with their emotions they mostly remain isolationist, seeing the rest of the world as to emotionally unintelligent to deal with.
Probably one of my most favorite pieces of commissioned work.
Vehicle concepts
3d Files are coming along swimmingly!
Characters from the 5 main classes in Aether Circuits. Mage, Cleric, Fighter, Soldier, Scout. Can you tell which is which?
F2 Nightshade- When the Promethian Empire started invading nearby countries the High Elvin Consortium F1 Oleander aircraft was quickly overwhelmed by the Empire's technologically advanced air force.
Fearing the Empire, the Consortium allied with the Elvin wood tribes to the south. The wood elves provided precocious wood from a sacred tree that is stranger and lighter than the other race's aluminum. The Nightshade was the Elvin response to the Promethean Empires F4 Nightmare fighter. Faster, stronger, and more maneuverable than any aircraft, the F2 Nightshade dominated the skies of Aether Circuits. Unfortunately, the manufacturing process takes a long time. The Empire can produce ten Nightmare airframes for every one Nightshade produced. The Elves are betting on quality over quantity, their very existence is counting on it.
F4 Nightmare (NIM)- This Promethian Imperial aircraft is an air superiority fighter and interceptor. It is lightweight, lightly armored and designed for speed and maneuverability. It was designed to be the main Air fighter in the Imperial Air Force. Its revolutionary push propeller design gives this airframe a huge advantage when it comes to adaptability. The Empire engineers chose a push propeller design with an eye to future propulsion technology. It was created to be future proof and dominate the skies of Aether Circuits. Named after the famous hell horses, these fighters are indeed the workhorses of the Promethis Imperial Air Force.
Aether Circuits
Welcome to the world of Aether Circuits. A dieselpunk tabletop war game designed to be compatible with tabletop RPGs.