Mi-lan Studio
All around design company based in Kyoto.
Et une bougie de plus!!!
mi-lan STUDIO fête ses 14 ans aujourd'hui.
Un anniversaire accompagné de la sortie de Vetrix Worlds (PSVR2) sur lequel nous avons collaboré avec Emmanuel Floret 😎
Let's finish this year on a good note ^^
Folio update, work done on the SBK mobile game release few weeks ago.
https://www.artstation.com/artwork/8wBO1R
SBK official mobile game, Johan Balan A couple of years ago, I had the chance to work Digital Tales on the official SBK mobile game. Before being assigned to Another project (Assetto Corsa Mobile), I was able to create from scratch some nice low poly 3D models. At a later stage of development, the models had to be redone by other artist...
Little folio update spoiler (next week) ;-)
Side note, our studio turned 12 this week xD
Merry Christmas to all !!!
Personal project update ;-p
https://www.artstation.com/artwork/Jee8dD
Marchesini Rims project Update, Johan Balan Marchesini personal project "spoiler" A couple of years ago I was working on a personal project, modelling Marchesini rims (for more detail check older post). Project has been on hold for to long so I decide to restart it. Finalization is close.....coming soon ;-)
Vallelunga Art for Assetto Corsa Mobile
https://www.artstation.com/artwork/ELAkPv
Assetto Corsa Mobile Art Vallelunga, Johan Balan Same as the Barcelona & Silverstone tracks comment ;-p Just a reminder, those shots have advanced lighting / reflection
Silverstone art for Assetto Corsa Mobile
https://www.artstation.com/artwork/3dyOPo
Assetto Corsa Mobile Art Silverstone, Johan Balan Same as the Barcelona track comment ;-p Just a reminder, those shots have advanced lighting / reflection
Small folio update
https://www.artstation.com/artwork/oA3znm
Assetto Corsa Mobile Art, Johan Balan Had the opportunity to work on Assetto Corsa Mobile in collaboration with Digital Tales. These shots are directly taken from my final version of the track within Blender. My task was to make the track as low poly as possible while keeping the look/ feel as close as possible to the pc version. Game i...
Game Art Folio update ;-p
https://www.artstation.com/artwork/nY5w2X
SBK Team Manager Mobile game Art, Johan Balan Few years ago I had the chance to work on a mobile game called Moto Team Manager (MTM). During the development, the project change name and became SBK Team Manager. I was in charge of modelling few elements, doing UI design.....bikes and tracks were assigned to a third party. In the end I had to mod...
https://www.artstation.com/artwork/Oo4zY6
St. Michel VR Characters concept, Johan Balan A small art piece from a canceled project (2019). Fun little project, that could have been a great game.
Today is a special day!!!
mi-lan STUDIO is 11 yo.
Time flies xD
Anna Sui Japan selected one of our design (textile) for the next season collection.
^_^
Hand drawing X 3D
https://jmilan.artstation.com/projects/A9LJez
Hand draw meet 3D Small experience I did with hand draw flowers that were done for textile design. I worked for very different industries (from gaming to industrial production), so I wanted to combined two different kind of works to see what can happen. This time it's a kind of textile design mix with 3D render. The....
Bien démarrer le weekend avec le son d'un artiste japonais.
Enjoy ;-)
https://www.youtube.com/watch?v=OdfdP578448
WONK - Loyal Man’s Logic 🔥 lute ● YouTube: http://ur0.work/A0U6 ● Instagram: https://www.instagram.com/lutemedia/ ● Website: https://lutemedia.com/ ● Facebook: https://www.facebook.c...
Japanese anime studio Khara moving to Blender — blender.org ”We finally got a 3D creation tool like paper and pencil.” The reason why Khara, Inc. started moving to Blender.