Metaverse Edge
The Metaverse Edge, brings you top stories, techs in Metaverse, VR, AR world from Physical World π
Meta just announced SceneScript, a method for understanding and representing 3D scenes, and it's a bigger deal than most people in XR realize. ππ
For years we've been saying that "XR and AI need each other". This wasn't just riding the AI hype-wave, and it's now clear why. π€π‘
-> Generative AI is moving gradually towards realtime 3D, from text to images to video to 3D. This was always inevitable because the world is 3D, and GenAI needs to understand it better in order to be more useful. ππ Yann LeCun regularly talks about the fact that LLMs don't have a world model- yet. Enter Large World Models that represent not just text, but objects and their relationships. Meta's research leads the way in making 3D worlds palatable to modern ML architectures. ποΈπ§
-> Realtime 3D in general, and AR/MR in particular, desperately need to become smarter about space in order to weave the real and the virtual together. This is currently a huge bottleneck for MR devs like ourselves who want virtual objects to interact with real ones in your living room - but don't want to have to build custom infrastructure for scene understanding. π οΈπ‘
Meta's research represents a real, meaningful collaboration between their AI and Reality Labs. My best guess is that many more will follow, and that this will create a virtuous feedback cycle between their AI and XR efforts. ππ€
This video speaks for itself on how spatial computing with Al will transform education forever! Meta
π¨ Designing XR experiences with hand-tracking in mind can be a journey! Instead of limiting hands to pointer devices, embracing real-world modeling leads to more intuitive interactions. Take finger painting for instance ποΈ No color menus, no fingertip drawing. Just get paint on your hands and let your creativity flow onto the canvas in any way you like!
π Blending the physical and digital worlds: Imagine a retail experience where placing a product on a conveyor belt brings it to life, encouraging engagement and purchase. This concept extends to museums, art galleries, and restaurants, allowing visitors to discover captivating stories behind seemingly inanimate objects. 'But Moves' by Siro offers a simple yet promising glimpse into this trans-reality storytelling. β¨
β¨οΈ Mesmerizing architecture of Iran - a testament to human ingenuity and creativity. These are real, tangible structures, not the creations of AI or
Future gaming via augmented reality
Awesome concept by AR artist Sergey Galkeen
The future of gaming?! π€―ποΈ
The Omni One is a VR treadmill providing a
groundbreaking virtual reality experience.
It allows users to move freely in any direction,
enhancing immersion by translating real-world
movements into the virtual environment
Not just for gaming; fitness, training, and therapy.
βοΈ Did you know you can seamlessly use Hands and Controllers simultaneously with the latest Meta Interaction SDK?
Credit to
Mom's first experience ππ
You Might Want To Sit Down For This: Zuckerberg Says Meta's Quest 3 Tops Vision Pro..
In a recent online declaration, Meta CEO Mark
Zuckerberg has thrown down the gauntlet, asserting that Meta's Quest 3 headset surpasses Apple's Vision Pro in both value and overall quality. Amidst the growing rivalry between these tech behemoths, this
statement stirs the pot further in the mixed reality arena.
Key Highlights:
βοΈ οΈZuckerberg proclaims Quest 3 as "the better value" and "the better product, period.'
βοΈοΈ Meta focuses on affordability, while Apple leans towards high-end features like superior screen resolution and premium materials
βοΈ Quest 3 boasts comfort, a wide content library, and
advanced features like precise hand tracking and a brighter screen, all at a fraction of Vision Pro's cost.
βοΈ Zuckerberg challenges the high price of Apple's Vision Pro, which is set at $3,500 compared to Quest 3's $500.
Zuckerberg's bold claims underline the heated
competition for dominance in the mixed reality space. He emphasized Meta's commitment to an "open model" of computing, hinting at a future where Meta aims to lead over Apple's "closed model." What do you think? Is Meta's Quest 3 the game-changer Zuckerberg claims it to be, or will Apple's premium approach to mixed reality capture consumers' hearts and wallets?
You Might Want to Sit Down For This: Zuckerberg Says Meta's Quest 3 Tops Vision Pro Meta CEO Mark Zuckerberg claimed that Metaβs Quest 3 headset outshines Apple's recently launched Vision Pro.
As technology evolves it offers a transformative approach to workforce productivity. Enabling users to access real-time information, collaborate remotely, and perform complex tasks with greater efficiency. This innovation has the potential to revolutionize training programs, streamline workflow processes, and optimize resource utilization. The Academy at Bank of America will continue to leverage technology to help our teammates learn and grow their careers. The future of spatial computing is here. by Bank of America
Cherry Blossom Japanese Street by
Comparing Launch Success: Meta Quest 3 vs. Apple Vision Pro in Mixed Reality Headsets In the realm of mixed reality (MR) technology, two major players have recently released their latest headsets, sparking discussions among enthusiasts and
Exploring the with Metaverseedge: Learning, Connecting, and Innovating
ποΈ Learning About Metaverse Tech We're figuring out how to make the Metaverse better. We're using special computers and internet connections to build the important stuff that makes the Metaverse run smoothly.
π Connecting Everything Together Imagine the Metaverse like a big web where different parts can talk to each other easily. We're trying to make sure all the different places in the Metaverse can connect and share things.
π οΈ New Ideas and Cool Tech We're using smart ideas and cool technology to make the Metaverse even more exciting. We're using computer smarts and new ways of showing things to make the Metaverse a great place for everyone.
π Linking Knowledge Spaces We're connecting different bits of knowledge in the Metaverse. Think of it like a giant library where everyone can share and learn new things. It's all about connecting people and ideas.
π©π» Helping People Learn For people who love to learn, we're making tools to help them explore and discover in the virtual world. Whether it's creating cool places or coding fun things, our making tools for learning in the Metaverse.
π Dream, Learn, Connect The Metaverse isn't just a tech thing. It's like a big playground where ideas come to life. You can dream big, learn new things, and connect with others from around the world.
π Stay Tuned for More! We have more interesting things coming up. Keep an eye out as we share more about what's happening in the Metaverse. π