A competitive two hand touch league stimulating one's body, mind, and spirit to their limits in the Section 2: Formation Rulings
2a. Section 4.
2012 Official Rule Book for Hirschauer Coliseum Two Hand Touch Football
Section 1: Basic Rules
1a. Four downs shall be issued to a team to score; there are no first downs barring defensive penalties.
1b. A player is to be deemed “down” the moment a defending places two hands at the same moment on the offensive player, in any area of the body (within reason guys).
1c. Touchdowns, or the ball being
caught or run into the end zone (or knocking over the pile-on) , shall result in 7 points, and field goals, or kicking the ball and having it land in the end zone, shall count as 3 points. A center, or a player who shall be deemed to snap the quarterback, must be in place to begin all plays to snap the football.
2b. All players are eligible receivers, even the predetermined center.
2c. No player shall initially lineup out of bounds, and a seven-step penalty from the initial marking of the ball shall be enforced if the ball is snapped while a player is out of bounds.
2d. Only one player may be in pre-snap motion at one time. However, an unlimited number of players can be set in motion prior to the snap, barring they do not cross the line of scrimmage. Section 3: Blitzing and Quarterback Sneaking
3a. A blitz count between three and five (determined by the captains of both teams prior to kickoff) seconds shall be allowed on every play.
3b. Teams are only allowed one counted blitz per series of four downs.
3c. All “blitzes”, or pre- three to five second crossing of the line of scrimmage, are “counted”, unless the center’s snap bounces or is not caught cleanly by the quarterback (i.e. hits the ground without the quarterback having complete control of the football for an extended period of time). In this instance, the blitz is not counted and the team would still be allowed a counted blitz after blitzing on the botched snap.
3d. Quarterbacks may cross the line of scrimmage with the football themselves once per four downs, but may run without it counting against them if the opposing team blitzes. Penalties
4a.If an offensive player crosses the line of scrimmage before the snap, it is a five step penalty.
4b.If a defensive player crosses the line of scrimmage before the snap, it is a five step penalty. The offending player does not need to make contact with an offensive player for this penalty to be assessed.
4c.Pass interference, defined as an inordinate amount of contact that would make it nearly impossible for an offensive player to contort his body in a way that would deem him able to physically catch the football, if it were to occur, would spot the ball halfway between the spot of the foul and the line of scrimmage, with a repeat of the down that the penalty occurred on.
4d. Unnecessary roughness, defined as an inordinate amount of physicality not sportsmanlike in the arena of two hand touch, shall result in an automatic first down. Section 5: Scoring
5a. On a fourth down, a team has three options: punt, kick a field goal, or “go for it”.
5b. If a team elects to “go for it”, and do not score a touchdown, they will forfeit the ball back to the opposing team at the spot at which they were marked down.
5c. If a team elects to kick a field goal, they must tell the opposing team they are doing so. In order to have a field goal be successful, the football must be punted (or kicked with a holder) and land within the boundaries of the end zone (paved area). If the field goal is successful, it results in three points. If the ball is long of the end zone, it is deemed “dead” regardless of whether or not there is a defending player back to receive it. If the ball is well short, in a way that there is no doubt in either teams mind that the kick will be way short, the ball can be caught by the defensive team, and if caught, can be treated like a kickoff situation. The defensive team (now on offense) will be able to run the football until the kicking team downs them. Once downed, it is a first down for the receiving team. If the ball lands untouched, it is dead. If the football has, in any way shape or form, a chance to touch the end zone it may not be touched. If touched, the kicking team will get to re-kick from ten steps in front of the initial marking of the ball. In this instance, the kicking team does not have to kick a field goal and can go for it, and, in theory, punt if it was felt to be strategically necessary.
5d. If a team is downed in its own end zone, it is a safety and will be counted as two points for the other team, and the downed team will have to kick to the other team from the kickoff line (see section 6). Section 6: Kickoffs
6a. At the beginning of the game, halftime, after a scoring play, and on a safety, the ball is to be punted or kicked off a tee to the opposing team from one of two kickoff locations: from the far tree or the bush.