Graphine

Graphine

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François Laurentplein

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ECON Conservatory Ceilings
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We focus on delivering state of the art graphics middleware for the games and visualization industries. Discover: https://graphinesoftware.com/granite-sdk

Graphine is a Belgian startup that develops graphics middleware for the games and visualization industries by combining far-reaching knowhow with a continuous strive for innovation. The company applies these strengths to realize its mission: delivering HD texture technology that enables 3D content creators to focus on their creative core challenges. Every day, Graphine raises the bar in texture st

19/03/2019

Unity at GDC Keynote 2019

We're super excited to announce that Graphine has been acquired by Unity Technologies!

From Ghent, we are joining the Unity family, an amazing group of highly talented and passionate people that set out to democratize video game development. We look forward to bringing our streaming tech to the massive user base of Unity’s development platform. Streaming is an essential technology for highly immersive and detailed virtual worlds.

https://www.youtube.com/watch?v=YlcX-O7fRic&feature=youtu.be&t=7171

At GDC, we're celebrating all creators. Tune in to our GDC keynote for an evening centered around our latest technologies, exciting announcements, the future...

01/06/2018

Unreal Engine

Congratulations to Simon Che de Boer and all our friends at realityvirtual.co for their amazing work. They are being showcased by Unreal Engine. The level of detail they manage to display in VR is incredible.

Simon Che de Boer of realityvirtual.co believes you should be able to get an inch away from a painting in a virtual museum and see the fibers of the canvas, all in real time. Learn how he's making it happen using photogrammetry in Unreal Engine. http://epic.gm/k4aih

14/03/2018

Granite SDK 5.0 is out ! | Graphine | Texture streaming and compression middleware

Great news: Granite SDK 5.0 is out! You can check out our blog post for more information. Also, we'll be exhibiting at Game Developers Conference - GDC (South Hall - #2012) so either drop by our booth or hit us up to schedule an appointment.

graphinesoftware.com Granite SDK is still the fastest and most memory efficient texture streaming system out there, no news here. For SDK 5, we focused on artist iteration time, file versioning and data transfers during production. We completely removed the need to create large file atlases. You can now stream directly....

10/03/2018

Chat with us at GDC | Graphine | Texture streaming and compression middleware

We'll be in San Francisco for Game Developers Conference - GDC. Let's meet in 10 days!

graphinesoftware.com We’re getting ready to swap northern winter weather for sun (or fog) in San Francisco! Like every year, we’re showing off our latest projects and technology at the Game Developers Conference, one of our most important events in the year. We'll even have a Belgian minister visiting on Wednesday! ...

21/02/2018

Granite for Unity now available for Android | Graphine | Texture streaming and compression middleware

Hi everyone, We just published a blog post about our latest support for Android. Go check it out!

graphinesoftware.com At the end of last year, we released a project that used Granite for Unity and supported Android devices. We've been iterating on porting our SDK to mobile hardware for a long time, but we needed a good opportunity to showcase how powerful our tech could prove for mobile app developers. We are happy...

06/12/2017

Blog

Our partners CBS Digital’s Emmy Nominated VR experience for Netflix’s Stranger Things was updated and made available on the PlayStation™ Network last month. If you liked the show and have a PSVR, you should try it now. They wrote a blog post on how using Granite for Unreal Engine has helped them use a large number of 8K textures effortless. Read more here!

cbsdvfx.com CBS Digital’s Emmy Nominated VR experience for Netflix’s “Stranger Things” was recently updated and made available on the Sony Play Station. (PSVR) It debuted November 1st at Paris Games Week. The team at CBS Digital is known for award winning Visual Effects in television and movies and Jim ...

31/10/2017

Granite for Unity | Graphine | Texture streaming and compression middleware

Last week we released Granite for Unity 2017.2. Do not hesitate to get your hands on an evaluation version if you want to try and see it with the latest version of the engine. And stay tuned as we have super exciting news to come in the coming weeks!

graphinesoftware.com Granite for Unity adds Granite SDK, the most advanced texture streaming system, to Unity 3D. By automatically loading texture tiles that are actually visible, Granite can handle massive amounts of texture data while using much less memory and eliminating loading time.

12/10/2017

Our take on "A Boy And His Kite" by Epic Games, Powered by Granite for Unreal Engine | Graphine | Texture streaming and compression middleware

Have a look at that video that shows in action with our take on Unreal Engine's demo "A Boy And His Kite". Let us know what you think of it! .

graphinesoftware.com It's always a challenge to show our tech in action. I mean, you can read as much as you want on the benefits of Granite, showing our main features like texture streaming, virtual texturing and more concretely how much you can save in video memory, how much more data you can use, etc... It's never ea...

05/10/2017

Stream Nodes: new workflow in Granite for Unreal | Graphine | Texture streaming and compression middleware

Hey everyone! We've put together a tutorial movie to demonstrate the power of one of the features we developed for Granite for Unreal. Conan Exiles was the first title to take advantage of it. You can check it out in our newest blog post.

graphinesoftware.com Hey everyone! We’ve been extremely busy with a range of projects so we almost forgot to tell you about our new workflow for Unreal! You can jump in and watch the tutorial video below.

27/09/2017

Granite SDK 4.3 is out! | Graphine | Texture streaming and compression middleware

Great news! We released last week the latest version of Granite SDK! Check out the new features of version 4.3 on our bog.

graphinesoftware.com Guess what? We quietly released the latest version of our technology: Granite SDK 4.3! This is the result of months of work and we hope you will enjoy the new features. What's new? Here's a little breakdown of the main things we brought to Granite: A new paging strategy for the Tile Set files that a...

14/09/2017

Granite for Unity 2017 is here and brings new improvements | Graphine | Texture streaming and compression middleware

In case you didn't notice, Granite for Unity 2017.1 is now available so feel free to check it out. We just published a blog post about our most recent work on the Granite for Unity plugin so have a good read!

graphinesoftware.com During the last months, we significantly improved our Granite plugin for Unity. We are happy to release a new version to help you create even more amazing applications thanks to our advanced texture streaming system. We’re also very proud that our plugin is used in one of the best looking Unity game...

12/09/2017

Virtual Production to VR with CBS Digital: a case study | Graphine | Texture streaming and compression middleware

Have a look at our latest blog post! Not only will you read how realtime engines are more and more used in the film industry, for previsualization for example, but you will also have a link to a deep presentation that CBS Digital did at SIGGRAPH Conferences this Summer. . Video is from Autodesk Vision series.

graphinesoftware.com We’ve been working on game engines for many years now and it’s been amazing to see how video game technology and real-time render engines have found their way into completely new industries. This is why we listened with the highest interest CBS Digital's Craig Weiss and Jim Berndt present their work...

08/06/2017

We're giving away 5,000 keys for the Aven Colony demo

PC Gamer is giving away not 1, not 2, but... 5000 keys for the demo of Aven Colony from our friends at Mothership Entertainment. Go grab yours now!

pcgamer.com Come grab a key to try the sci-fi city builder before it's out!

07/06/2017

Granite for Unity | Graphine | Texture streaming and compression middleware

In case you've missed it, Granite for Unity is now available for Unity 5.6.0! Among others, two new features: larger GPU caches and mip pinning. And also: off-the-shelf support for Xbox One, PlayStation 4 and Android. Request your evaluation version here.

graphinesoftware.com Granite for Unity adds Granite SDK, the most advanced texture streaming system, to Unity 3D. By automatically loading texture tiles that are actually visible, Granite can handle massive amounts of texture data while using much less memory and eliminating loading time.

18/05/2017

Textures to Ultra for the Masses: Conan Exiles • Nordic Game 2017

If you're at Nordic Game today, do not miss our session at 16:30 about texture streaming in Conan Exiles.

conf.nordicgame.com We’ll tell the story of why we integrated Granite into Conan, how we did it very late in development, what issues we encountered, how we finally applied virtual texturing and what the eventual the benefits were. Conan uses a landscape material that blends many hi-res (4K) tiling textures. Memory u...

17/05/2017

Google Announces 'WorldSense' Inside-out Tracking for Daydream VR Headsets

This is exciting news!

roadtovr.com Google today announced that standalone VR headsets are coming to Daydream, the first of which will be made by HTC and Lenovo. Supporting these new devices is an inside-out positional tracking system that the company is calling ‘WorldSense’, which “dramatically” improves tracking over previous Daydre...

11/05/2017

How Funcom tackled texturing for a large open world in Conan Exiles in a very short amount of time | Graphine | Texture streaming and compression middleware

Funcom recently posted an article on Conan Exiles' blog about how they used textures in the game. You can read it on our blog too.

graphinesoftware.com Today we are happy to welcome on our blog a guest writer with Fred Richardson, CTO of Funcom. Funcom has used Granite SDK for their acclaimed game

09/05/2017

Textures to Ultra for the Masses: Conan Exiles • Nordic Game 2017

We'll be at Nordic Game next week, presenting a conference session on how Funcom's Conan Exiles has been to bring high resolution textures to a larger range of players. If you're there, let us know, we are happy to have a chat.

conf.nordicgame.com We’ll tell the story of why we integrated Granite into Conan, how we did it very late in development, what issues we encountered, how we finally applied virtual texturing and what the eventual the benefits were. Conan uses a landscape material that blends many hi-res (4K) tiling textures. Memory u...

02/05/2017

UploadVR

Wow! The most popular HTC VIVE experience is Everest VR, which is ! Congratulations to sólfar and RVX.

Viveport's most popular offering is a (not so) simple walk through the mountains.

02/03/2017

Our friends Fenix Fire are at Game Developers Conference - GDC on Unity booth, showcasing their fantastic game Osiris: New Dawn. Drop by their booth if you can!

28/02/2017

Conan Exiles hit 480k unit full-year target in 28 days

Congratulations to our friends at Funcom for the success of Conan Exiles. We're excited for them and we are eager to see what more they will put into the game.

gamesindustry.biz Funcom will invest as much as $10 million extra in the game through early 2018, with console launches now planned

31/01/2017

Worms studio Team17 will publish indie sci-fi city builder Aven Colony

Developed by Mothership Entertainment and , Aven Colony will be brought to consoles thanks to Team17 Digital Ltd. Can't wait!

venturebeat.com The company behind gun-wielding worms is helping another small studio get its game to the world.

19/01/2017

Graphine now offers Japanese support through partner Silicon Studio | Graphine | Texture streaming and compression middleware

What is better than start a new year with the announcement of a key strategic partnership? We are happy to announce that we are joining forces with Silicon Studio to distribute Granite in Japan! Read more on our blog.

graphinesoftware.com At Graphine, we pride ourselves in offering a flawless support. Not only do we feel that it's essential for us to provide a trouble-free experience to our partners, but this is also thanks to a close relationship with the teams that use our technology or require our services that we are improving.

14/12/2016

Blog | Graphine | Texture streaming and compression middleware

Granite SDK 4.0 is live. Check our blog to read the new features.

graphinesoftware.com Graphine offers advanced texture streaming and texture compression middleware unique in the graphical landscape.

14/12/2016

Survios

Congratulations to our friends at Survios. We're excited to see their publishing efforts in VR!

Heard the good news? :) Survios CCO/cofounder James Iliff addresses what's next for us, , and the entire community in this open letter.

07/12/2016

Survios

Our friends at Survios just posted an in-depth blog post regarding 's benefits. Interesting to learn how they took advantage of our tech for their VR hit

Interested in delving deeper into game development for ? In our latest dev blog, learn how Survios' game design team implemented Graphine's Granite texture plug-in to make the world of look as close to (and load as fast as) the real thing as possible--so crucial for player immersion.

29/11/2016

Minority Media & Graphine partner for high end graphics on Daydream | Graphine | Texture streaming and compression middleware

We're happy to announce our partnership with Minority Media Inc. to bring high quality graphics to mobile VR and more specifically to Google Daydream. Read more on our blog about we use our technology to bring photogrammetry content to the Pixel phone.

graphinesoftware.com 2016 is an exciting year for us as we're bringing Granite SDK to mobile devices. And not only will our texture streaming technology be available for everybody who wants to use massive amounts of textures on mobile platforms, but we have optimized it for the state-of-the-art mobile VR platform: Googl...

28/11/2016

Job Offer - Looking for a Software Engineer | Graphine | Texture streaming and compression middleware

We're hiring! Apply now or share with your friends if you know the right candidate.

graphinesoftware.com Graphine, a young Belgian company, is a leading provider of graphics middleware for the video game and 3D visualization industries. Its flagship product, Granite SDK, is a texture streaming engine that allows real-time rendering engines to use a massive amount of textures. Granite is integrated into...

04/11/2016

A moment with devs: Depth and Depth VR developers Digital Confectioners | Graphine | Texture streaming and compression middleware

Digital Confectioners announced the sequel to the acclaimed multiplayer shark vs divers game Depth at PAX Australia as well as a VR version of the game. We interviewed them to see how using Granite has helped them. Check it out on our web site.

graphinesoftware.com At PAX Australia, Digital Confectioners announced Depth 2, the upcoming sequel to Depth, the successful Shark-vs-Divers multiplayer game. Also announced was Depth VR, a VR experience within the Depth universe. We asked the New-Zealand based studio a few questions to better understand the challenges…

31/10/2016

Win a FREE copy of 'Everest VR'!

Enter Upload VR contest to win a free copy of sólfar Everest VR! Powered by Granite!

vyper.io Every day this week 3 lucky people will win a key for 'Everest VR' on Steam!

27/10/2016

Microsoft Fires Shots At Rift And Vive, Calls Them 'Less Immersive' Than Partner Headsets - UploadVR

Microsoft makes a strong commitment to VR and making it more accessible to everyone. 2017 looks exciting!

uploadvr.com Microsoft had a big surprise for VR fans today, revealing a new range of VR headsets alongside its latest Windows 10 update. Not only are these devices cheaper than the Oculus Rift and Vive, but Microsoft says they’re better too. That is according to Terry Myserson, Microsoft Executive Vice Presiden...

12/10/2016

Vive vs. Oculus: One dev weighs the pros and cons of VR marketplaces

Interesting lessons from selling on different VR stores by Cubicle Ninjas CEO on Gamasutra. Do you have some to share with us?

gamasutra.com The CEO of Cubic Ninjas shares his experiences and the differences between releasing VR apps on the Steam and Oculus store.

05/10/2016

We are at Oculus Connect 3! Ping us if you're there and want to grab a coffee.

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Our Story

Graphine develops graphics technology for world leaders in the video game and 3D industries, as well as for pioneering companies in AR and VR. With an exceptional expertise in virtual texturing, texture streaming and 3D game engines, Graphine partners with clients in various sectors: from car manufacturers and media organisations, to companies in completely new sectors. For more information on Graphine, visit www.graphinesoftware.com.

You can also find us on Twitter: https://twitter.com/GraphineSoft, Google+: https://plus.google.com/+Graphinesoftware and Youtube: http://www.youtube.com/user/GraphineSoft.

Adres


François Laurentplein 1 Bus 4
Ghent
9000

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