Stormbreach

Stormbreach was created as a working space for dedicated gamers to volunteer their talents to create a video game unlike anything on the current market.

06/19/2023

In the world of Myr'Nora, the last haven of civilization lives on what is known as the continent of Tok. Originally home to the First Born races of the Dwarves and Elves, the event that is now being called the Mass Migration has caused much of the world to take refuge here.

Naturally, this is causing conflicts to arise between factions, old and new. But it's also creating new friendships not seen for eons.

What will you do in the world of Myr'Nora as you make friends, battle enemies, and discover the secrets of the world. And do you have what it takes to see what awaits in the depths of the Wastestorm that is ravaging the lands.

06/13/2023

There needs to be legislation to prevent companies from collecting money on unfinished products (video games). Preorders need to be made legally binding to hold the company accountable. You'll see them finish their games real quick and on time. Or stop preorders altogether.

The main problem today with AAA companies is that they are public. They have a legal obligation to their shareholders to get short term returns. And if they don't then the shareholders can sue them. So games aren't made to last, only to get short term gain.

We need to legislate preorders to hold them accountable to have finished products.

To start this we need to start sueing these companies for not delierving their product without DLC and by the promised deadline. Their ToS isn't legally binding and we can push back on it being a predatory practice.

Furthermore, we need to promote people to not purchase games from companies who are public. Their vested interest isn't with the consumer or gamer. We need to promote private companies. The ones who really do make quality products but who get bullied and pushed to the side by these AAA tyrants.

We can change the market. It's just going to take time and a series of lawsuits to do so. And I'll even take the lead on this if needed. Who's with me?

Photos from Stormbreach's post 12/03/2022

Anyone want to be a character in my upcoming video game? Send me the AI Art of yourself plus a description on what kind of character/alias you want to portray.

11/28/2022

A bit about the project straight from the website

Photos from Stormbreach's post 11/03/2022

One of the best, most sophisticated video games within the last 20 years. The design is great and they really use technology to create an immersive experience. No hand-holding and the quests are done so well where you aren't following your mini-map. You actually have to investigate, explore, and solve puzzles in order to complete quests. There's so many layers to the gameplay that there's so much to do.

The world is big and content isn't crammed into every inch. There's landscapes and plains to explore with great use of elevation, tunnels, and creative landscape design. There's so many easter eggs and there's real risk/reward implemented, limited inventory being just one example.

The use of fast travel doesn't take away from exploration. The use of gliders and mounts also doesn't take away from exploration, rather it adds more layers of exploration as areas can be hidden, hard to access, etc and you have to use what tools you have to navigate and explore.

The dungeons and puzzles are amazingly designed. And the tools and kit available to you gives you so many options to tackle challenges. There's not one solution to anything and you have the freedom to figure out your own playstyle.

This is the first REAL RPG that's been released within the last decade or two. Other companies really need to look at this game for design tips and how to create a true immersive RPG. Because actual true "RPGs" are a rarity these days and this game is a "breath" of fresh air to the genre.

It really is a masterpiece.

Myr'Nora Is An Upcoming MMORPG Inspired by Everquest That Aim To Bring The RPG Back To MMORPG - MMORPG.GG 03/01/2022

An article to bring anyone up to speed on what Stormbreach is working on with our flagship MMORPG Myr'Nora

https://mmorpg.gg/myrnora-is-an-upcoming-mmorpg-inspired-by-everquest-that-aim-to-bring-the-rpg-back-to-mmorpg/

Myr'Nora Is An Upcoming MMORPG Inspired by Everquest That Aim To Bring The RPG Back To MMORPG - MMORPG.GG Stormbreach has announced their first title after starting up last year. Myr'Nora, a fantasy world inspired by the MMORPG classic Everquest has been 22 years

12/25/2021

Merry Christmas from everyone here at Stormbreach. We will be having some very exciting news after New Years about our upcoming MMORPG Myr'Nora. Wish everyone the best of holidays and a Happy New Years!!!

09/30/2021

Here is my review of Amazon’s New World released Sept. 28th 2021:

New World is basically a hybrid between Elder Scrolls Online and Albion Online. There are no classes and player abilities are determined by the weapons they use, much like Guild Wars 2 and Albion Online. Players must choose one of 3 factions in the game which help create the PvP dynamic built into the game.

The game is quite beautiful as this was Amazon’s flagship game for years. They spent a small fortune building the game engine Lumberyard from the ground up for this game. An effort that definitely paid off as the game engine was gutted of artifacts and legacy architectures which plague other modern game engines and creating an engine with minimal tech-debt. My favorite part of the game is the harvesting and crafting, especially the models/animations for the nodes that players must mine, log, harvest, etc. I definitely got my dopamine fix while running through the landscape and seeing a majestic Shockbulb plant with flowering buds of lightning arcs from it’s pedals that I got to harvest.

Now for the bad, this game is definitely not a roleplaying game. It’s a questing grind-fest of copy/paste content players must grind out in order to level. The big beautiful world quickly shrinks to a small clustered world after level 10-15 when the player is forced to pick up and turn in batch quests all while fast traveling everywhere. Every zone area is separated into level ranges and doesn’t flow organically at all. One zone that is level 1-25 is exactly the same as another zone that’s level 1-25. Yet players are forced to travel from one of these areas to another in order to complete quests. Players stack on top of quest bosses waiting for them to spawn in hopes to tag the boss for quest credit. Then to turn in for another batch quest and do it all over again. There is literally nothing about that process that’s immersive or has any resemblance to a “Roleplaying Game”.

Every player gets a map of the entire world so players will never get lost, losing the chance for players to truly explore the landscape on their own. However, I did like that they didn't actually put a mini-map on the player HUD, allowing the player to enjoy the game without following a marker on a map. Instead, players are given a compass which I feel was a better choice.

After playing the game for 17 hours, I have not needed any player-to-player interaction as every character is self-sustained and self-reliant. There are no roles to fill or any real need for players to communicate other than to organize PvP or for the occasional, mindless instanced dungeon. There is zero player-to-player utility such as buffs or any need for players to develop their own unique “toolkit”. There are no labyrinths, mazes, puzzles, or anything that would resemble a true expedition, journey, or adventure. There is a night/day cycle, but it literally means nothing and is featureless. There’s no weather patterns, or any conditions from the environment for that matter. There’s no fatigue, wet, soiled, hunger, thirst, cold, hot, etc. Death is meaningless in the game where it's customary for players to fast travel quickly by just dying, leaving you disconnected from your character and not caring about their survival. There are literally no gameplay features which make the game immersive and the lore that is written for the game, and the music, seem like a sad afterthought. There is nothing in this game for the roleplaying enthusiast and the game quickly loses its charm after level 15.

All this being said, this is a great game for people who do enjoy this style of gameplay like Albion Online, Elder Scrolls Online, Final Fantasy 14, or World of Warcraft. And compared to these games, New World beats them out of the water. But since this game is calling itself a “massively multiplayer online role-playing game” I have to judge it as such and there is literally nothing immersive or roleplaying about it for me. It’s an action-adventure MMO with beautiful graphics. And if that is your cup of tea then this game is fun to play. Although the RPG elements I'd like to see in the game are lacking, I can see them innovating quickly on these features with the power of their gaming engine.

If you are seeking roleplaying, journeys, exploration, and overall immersion, then this is not the game for you. The game you will be waiting for is the MMORPG Myr’Nora by Stormbreach (see link below).

https://stormbreach.com

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09/21/2021

Metaphysical powers from the Tree of Life gave rise to all of the creatures which inhabit Myr’Nora. The First Borns are thought to have been manipulated by divine intervention and think of themselves as the rightful heirs to Myr’Nora.

Among the First Borns are the Dwarves, stubborn mountain dwellers carving their home out of stone. Dwarves believe their true creator is the Magnitheon Gold, believing they were made in his image.

They call the world "Feros" meaning "sturdy home" in the Dwarven tongue, a common term used to describe the physical mortal realm within Myr’Nora. Most Dwarves live by a caste-based system and disagreements from within their own society have splintered them into three sub-races.

Want to join the team? We are also looking for qualified volunteers to help meet our first major milestone of bringing the community a game demo. We are seeking Technical Artists, Concept Artists, Software Engineers, and Writers/Editors. Please DM me if you're interested.

Read more about Myr'Nora at https://stormbreach.com

Real in-game image.

Main Page 09/16/2021

So if you would play in a new MMORPG based on EverQuest, would you want the game to be exclusively in first-person if the game was specifically designed around it? However, the player can still go into third-person for screenshots.

Pros:
- World immersion maximized
- Can design battles and dungeons to be more suspenseful
- Limited Field-of-View equal more in-depth exploration
- Players will be more engaged with situational awareness

Cons:
- Blind spots, you can't see behind you
- Players need to pay attention more to their surroundings

These are the questions that we are asking and implementing currently for our game Myr'Nora at Stormbreach

https://Stormbreach.com

Main Page Myr'Nora is an open world MMORPG heavily focused on RPG elements. Modelled after the great classic MMORPGs that started the genre, Myr'Nora re-envisions these classics with modern technology. Say goodbye to hand-holding as Myr'Nora takes you deep into a gritty world filled with real...

Main Page 09/14/2021

Metaphysical powers from the Tree of Life gave rise to all of the creatures which inhabit Myr’Nora. The First Borns are thought to have been manipulated by divine intervention and think of themselves as the rightful heirs to Myr’Nora.

Among the First Borns are the Elves. They believe themselves to be the true children of Myr’Nora, a name which in the elven tongue means “our home” or “home to all”. Elves have been around for a long time and have accustomed their lives around certain aspects of the world. They attuned and tethered their physical essence to primordial energies, which they use to govern themselves. Because of this, their cultures are vastly different from one another, each with their own identities.

We are also looking for qualified volunteers to help meet our first major milestone of bringing the community a game demo. We are seeking Technical Artists, Concept Artists, Software Engineers, and Writers/Editors. Please DM me if you're interested.

Read more about Myr'Nora at

Main Page Myr'Nora is an open world MMORPG heavily focused on RPG elements. Modelled after the great classic MMORPGs that started the genre, Myr'Nora re-envisions these classics with modern technology. Say goodbye to hand-holding as Myr'Nora takes you deep into a gritty world filled with real...

Main Page 09/10/2021

Stormbreach started in 2020 with the vision of making a true RPG experience set in a fantasy world. For 22 years Daniel Montes has been building the world of Myr’Nora, a fantasy world filled with decades of lore and content. This fantasy world is Daniel’s life’s work and in 2020 he decided that Myr’Nora needed to be shared with the rest of the world.

When Daniel was in High School he fell in love with EverQuest, a true marvel of its time. Since then, no other game has given the same feel or character that EverQuest gave. Limited by the technology of the late 90s, a lot of features within the genre were stripped away one by one. Removing much of what made the genre so great in the first place. The genre slipped into a whirlpool of copy/paste content and went further and further away from the main focus of the genre, to give the player a role-playing experience.

Stormbreach was founded on the principles of creating a TRUE RPG experience, in an MMO. We want to take the genre in the direction in should’ve went years ago. Remaining true to RPG elements, Stormbreach strives to use today’s technology to re-envision the genre, giving the player an experience we’ve all be waiting decades for.

www.stormbreach.com

Main Page Myr'Nora is an open world MMORPG heavily focused on RPG elements. Modelled after the great classic MMORPGs that started the genre, Myr'Nora re-envisions these classics with modern technology. Say goodbye to hand-holding as Myr'Nora takes you deep into a gritty world filled with real...

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